Added bitconnect music command

For sync purposes
This commit is contained in:
Anthony committed 2018-03-05 09:34:49 -05:00
1 parent fffe3cf328
commit 5131611bbb
2 files changed
+77

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@@ -0,0 +1,74 @@
package netneutrality.command.music;
/*
* Copyright (c) anthorob
*
* This file is closed-source. It should not be distributed or copied in any way or form
*/
import net.dv8tion.jda.core.entities.Member;
import net.dv8tion.jda.core.entities.VoiceChannel;
import net.dv8tion.jda.core.events.message.MessageReceivedEvent;
import netneutrality.command.AbstractCommand;
import netneutrality.command.Visibility;
import netneutrality.music.MusicManager;
public class BitconnectCommand extends AbstractCommand {
@Override
public boolean needAdmin() {
return true;
}
@Override
public boolean isEnabled() {
return true;
}
@Override
public String getCommand() {
return "bitconnect";
}
@Override
public String[] getAlias() {
return new String[0];
}
@Override
public String getUsage() {
return null;
}
@Override
public Visibility getVisibility() {
return Visibility.CHANNEL;
}
@Override
public String execute(MessageReceivedEvent event, String args) {
Member member = event.getMember();
MusicManager player = MusicManager.get(event.getGuild());
if (member.getVoiceState().inVoiceChannel()) {
VoiceChannel vChannel = member.getVoiceState().getChannel();
if (player.isConnected()) {
if (player.isConnectedTo(vChannel)) {
player.play("https://www.youtube.com/watch?v=A8M70M7tzTI", event.getTextChannel(), true);
} else
event.getTextChannel().sendMessage("Not in your voice channel").queue();
} else {
player.connect(vChannel);
player.play("https://www.youtube.com/watch?v=A8M70M7tzTI", event.getTextChannel(), true);
}
} else
event.getTextChannel().sendMessage("You are not in a voice channel").queue();
event.getMessage().delete().queue();
return null;
}
}
@@ -34,6 +34,9 @@ public class TrackScheduler extends AudioEventAdapter {
}
}
/**
* Start the next track, stopping the current one if it is playing.
*/
public void nextTrack() {
// Start the next track, regardless of if something is already playing or not. In case queue was empty, we are
// giving null to startTrack, which is a valid argument and will simply stop the player.